OpenGLstyle
OpenGLstyle is a programming interface for rendering 2D and 3D vector graphics. It is a cross-language, cross-platform API that is widely used in computer graphics applications. OpenGLstyle was developed by the Khronos Group, an industry consortium, and is maintained by the OpenGL Architecture Review Board (ARB). The API is typically used in conjunction with other libraries such as GLUT, GLFW, and GLEW to create a complete graphics pipeline.
OpenGLstyle is designed to be a low-level, hardware-accelerated API that provides fine-grained control over the rendering
OpenGLstyle is widely supported on a variety of platforms, including Windows, macOS, Linux, and mobile operating
OpenGLstyle is a powerful and flexible API that is widely used in a variety of applications, including