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Highload

Highload refers to computer systems and software architectures designed to operate under extremely high volumes of concurrent requests, data throughput, or stringent latency requirements. Such systems must remain responsive and available during peak traffic and failure conditions. The concept is associated with large-scale Internet services, including e-commerce platforms, social networks, online games, media streaming, and financial trading systems.

Common goals in highload design include scalability, reliability, and predictable performance. Achieving these goals involves architectural

Typical components and technologies used in highload environments include reverse proxies and load balancers (Nginx, HAProxy),

Key trade-offs involve balancing throughput against data consistency, latency, cost, and complexity. Decisions may prioritize eventual

Highload is an umbrella term across industries; its implementation is tailored to workload patterns, data models,

choices
such
as
horizontal
scaling,
stateless
services,
robust
load
balancing,
distributed
caching,
asynchronous
processing,
and
event-driven
communication.
Data
storage
often
relies
on
sharding,
replication,
and
multiple
data
stores
to
balance
latency,
throughput,
and
consistency
requirements.
Monitoring,
tracing,
and
incident
response
are
essential
to
detect
bottlenecks
and
outages.
caching
layers
(Redis,
Memcached),
message
queues
(Kafka,
RabbitMQ),
and
databases
with
sharding
or
NoSQL
capabilities.
Microservices
or
service-oriented
architectures
help
isolate
bottlenecks.
Content
delivery
networks
(CDNs)
reduce
origin
load.
Performance
testing,
capacity
planning,
and
auto-scaling
are
ongoing
processes
to
anticipate
traffic
growth
and
resilience
needs.
consistency
or
denormalization
for
speed.
Reliability
engineering
emphasizes
redundancy,
failover,
and
observability
to
meet
service-level
objectives
under
variable
demand.
and
business
requirements,
with
continual
optimization
as
traffic
and
technology
evolve.