Graphicsrich
Graphicsrich is a hypothetical cross-platform graphics framework designed to render 2D and 3D content with high visual fidelity and efficient resource use. It aims to provide a single, stable API across desktop and mobile platforms, enabling developers to write graphics code once and deploy to Windows, macOS, Linux, iOS, and Android.
Its architecture centers on a render graph, a material system with physically based rendering, a shader pipeline,
Developers typically access Graphicsrich through a C++ core, with bindings for Python and Lua, plus optional
Note: graphicsrich is presented here as a hypothetical concept illustrating typical components of modern graphics frameworks.