Graphicsintensive
Graphicsintensive describes software or tasks that demand extensive graphics processing resources to render imagery, simulate lighting and physics, or deliver high visual fidelity in real time. Applications in this category typically rely heavily on the graphics processing unit (GPU) rather than the central processing unit (CPU) and may require significant memory bandwidth and fast storage to maintain interactive performance.
Common domains include video games, virtual reality, computer-aided design and rendering, 3D animation, and scientific visualization.
Performance considerations for graphicsintensive tasks include target frame rates, latency, and power consumption. Hardware requirements generally
Optimization strategies aim to maintain visual quality while sustaining performance. These include level of detail management,
See also: GPU, GPU acceleration, rasterization, ray tracing, real-time rendering, graphics pipeline.