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GUIs

GUIs, or graphical user interfaces, are user interfaces that enable interaction through graphical elements such as windows, icons, menus, and a pointing device. They are designed to make software use more intuitive by providing visual representations of actions and data, in contrast to command-line or text-based interfaces that rely primarily on keyboard input.

The development of GUIs began with research at Xerox PARC in the 1970s, leading to early prototypes

Core concepts of GUIs include windows for organizing content, icons as symbolic representations, menus for commands,

Platforms vary from desktop environments (Windows, macOS, GNOME, KDE) to mobile interfaces (iOS, Android) and increasingly

See also: human-computer interaction, user experience, widgets, event handling.

like
the
Alto
and
Star
systems.
The
Apple
Macintosh
popularized
GUIs
in
personal
computing
in
the
mid-1980s,
and
Microsoft
Windows
helped
establish
GUI-driven
computing
as
a
mainstream
standard.
The
WIMP
paradigm—windows,
icons,
menus,
and
pointers—became
a
foundational
model
for
many
desktop
interfaces.
and
a
pointing
device
such
as
a
mouse
or
finger
for
interaction.
Widgets
or
controls,
including
buttons,
checkboxes,
sliders,
and
text
fields,
are
arranged
by
layout
managers
and
respond
to
events
in
an
event-driven
programming
model.
Accessibility
considerations
and
responsive
design
are
integral
to
modern
GUIs.
to
web-based
GUIs
built
with
HTML,
CSS,
and
JavaScript.
Common
development
toolkits
and
frameworks
include
Qt,
GTK,
Swing/JavaFX,
.NET
WPF,
and
Cocoa,
as
well
as
web
frameworks
like
React,
Angular,
and
Vue.