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GPUfriendly

GPUfriendly is a term used to describe software, APIs, libraries, or hardware designs that are optimized to run efficiently on graphics processing units. It is not an official standard, but a descriptive label indicating that the code and workflows take advantage of the parallel architecture and memory hierarchy of GPUs. GPU-friendly software typically targets general-purpose GPU (GPGPU) computing as well as graphics pipelines.

Key characteristics include exposing substantial data parallelism, using kernels or shader programs that execute across many

Common domains include scientific computing, machine learning, computer graphics, video encoding/decoding, and image processing. Popular tools

Benefits and challenges: GPU-friendly software can deliver high throughput and energy efficiency for suitable workloads, but

threads,
arranging
data
to
improve
memory
coalescing,
and
minimizing
CPU-GPU
round-trips.
Effective
GPU-friendly
design
also
emphasizes
asynchronous
execution,
overlapping
computation
with
data
transfer,
and
careful
use
of
the
GPU
memory
hierarchy
(global
memory,
shared
memory,
caches)
to
reduce
latency.
and
APIs
that
support
GPU-friendly
development
include
CUDA,
OpenCL,
Vulkan
and
DirectX
compute
shaders,
Metal,
and
high-level
frameworks
such
as
TensorFlow,
PyTorch,
or
OpenCV
with
GPU
acceleration.
Portability
considerations
arise
because
GPU
architectures
differ
among
vendors
(NVIDIA,
AMD,
Intel).
achieving
performance
requires
specialized
knowledge
of
parallel
programming,
memory
access
patterns,
and
hardware
limits.
Debugging
and
maintaining
GPU-optimized
code
can
be
more
complex,
and
performance
portability
is
not
guaranteed
across
different
GPUs
without
tuning.