EndDraw
EndDraw is a software framework designed to support end-to-end rendering workflows for 2D and 3D graphics. The term reflects a focus on the complete pipeline, from input data and scene representation to final image output, within a single modular system. EndDraw is described as open-source and cross-platform, aiming to provide cohesive tooling for developers and content creators.
Core components of EndDraw include a scene graph for organizing objects and transformations, a rendering engine
The typical EndDraw workflow involves loading scene data, constructing the scene graph, choosing a suitable renderer
Architecture is described as modular and decoupled, with a clear separation between data models (primitives and
Applications commonly cited for EndDraw include game development, architectural and scientific visualization, and educational use. The