Home

DRMs

Digital Rights Management (DRM) refers to a set of access control technologies used to restrict the use, modification, and distribution of digital content and software. DRM systems are designed to enforce licensing terms and prevent unauthorized copying, sharing, or playback across devices and platforms.

DRM typically combines cryptographic measures with license management. Content is encrypted and requires a license or

DRM is widely used in media distribution (movies, music, e-books) and software distribution and in video games.

DRM remains controversial. Proponents emphasize content protection and creator compensation; critics point to restrictions on user

key
to
decrypt
and
play,
often
after
the
user
authenticates
with
an
online
service.
Some
systems
tie
playback
to
a
specific
device,
user
account,
or
hardware
module,
and
may
periodically
check
in
with
a
license
server.
DRM
can
involve
software-based
protections,
hardware-enforced
protections
in
trusted
execution
environments,
watermarking,
and
revocation
mechanisms
to
block
compromised
devices.
Notable
examples
include
streaming
platforms
using
Widevine,
PlayReady,
and
FairPlay;
e-book
retailers
with
Adobe
or
proprietary
schemes;
game
launchers
with
built-in
DRM
such
as
Denuvo
or
Steamworks;
physical
media
uses
CSS
on
DVDs
and
AACS
on
Blu-ray.
Some
devices
also
implement
high-bandwidth
digital
content
protection.
rights,
interoperability
issues,
and
the
ease
of
circumvention
by
determined
individuals.
Legal
frameworks
in
many
jurisdictions
prohibit
bypassing
DRM
under
anti-circumvention
provisions,
while
industry
trends
have
moved
toward
streaming
models
with
server-side
access
control
and
fewer
offline
freedoms.