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Component

A component is a part of a system that provides a defined function and can be combined with other parts to form a complete, functioning whole. A component has a well-defined interface that specifies how other parts of the system interact with it, and it typically hides its internal implementation. The concept emphasizes modularity, interchangeability, and abstraction, allowing complex systems to be built from smaller, manageable pieces.

In software engineering, components are self-contained units that can be composed to build applications. They may

In electronics and hardware design, a component refers to a discrete electrical or electronic device such as

Designing with components often aims for loose coupling and high cohesion, with clearly defined contracts and

be
libraries,
modules,
frameworks,
services,
or
plugins.
Components
expose
APIs
and
have
clear
dependencies
and
versioning.
They
can
be
distributed
locally
as
code
libraries
or
remotely
as
services
and
microservices.
The
component
approach
supports
modularity,
reusability,
maintainability,
and
parallel
development,
as
well
as
easier
testing
and
replacement
of
parts
without
affecting
the
whole
system.
a
resistor,
capacitor,
transistor,
inductor,
diode,
or
an
integrated
circuit.
In
circuit
diagrams,
components
are
represented
by
symbols
and
connected
on
a
printed
circuit
board
or
breadboard.
Hardware
components
have
specifications
like
ratings,
tolerances,
and
form
factors,
and
they
interact
through
standardized
interfaces
and
interconnections.
interfaces.
Standards
and
tooling
in
software
(such
as
packaging,
dependency
management,
and
interface
specifications)
and
hardware
(such
as
form
factors
and
connector
standards)
support
interoperability,
versioning,
and
scalable
integration
across
systems.