CG
Computer graphics (CG) is the field of creating, storing, and manipulating visual content with computers. It covers two- and three-dimensional imagery and includes both real-time graphics for interactive media and offline rendering for film, design, and science. The term CG is often used interchangeably with computer-generated imagery (CGI), though CGI usually refers to the final images produced.
Core techniques include 3D modeling, texturing, lighting, shading, rigging, animation, and rendering. Rendering converts a scene
Applications span entertainment (movies, games), product and architectural visualization, medical and scientific visualization, virtual and augmented
Hardware advances, especially GPUs, have steadily increased capability. Emerging areas include physically based rendering, real-time ray
Historically, CG arose from early computer graphics research in the 1960s–70s, gained prominence in film and