Anticheating
Anticheating refers to a set of tools, processes, and policies designed to prevent, detect, and penalize cheating in video games and competitive environments. Its aim is to preserve fair play, protect player data, and maintain the integrity of rankings and competitions.
Core components include detection systems, prevention mechanisms, and enforcement. Detection uses server-side validation, client integrity checks,
Cheating methods vary and include software-assisted tools (aiming or triggering automation), manipulation of game data, exploitation
Ethical and practical considerations center on accuracy, privacy, and player experience. False positives can harm innocent
Historically, anticheating emerged with online multiplayer, becoming more sophisticated with commercial engines and large-scale esports. The