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updirection

Updirection, or the up direction, refers to the orientation of the upward-facing axis in a three-dimensional coordinate system. It is a convention that defines which axis is considered “up” for a given frame of reference and is typically represented by a unit vector pointing toward the upward direction. Updirection is a mathematical and software convention rather than a physical force; gravity defines downward direction, but many applications choose an up-axis for consistency and computation.

In practice, updirection is crucial in fields such as computer graphics, robotics, and geospatial software. It

Represented as a unit vector, the updirection may be referred to as the up vector. When integrating

influences
how
scenes
are
oriented,
how
cameras
are
tilted,
and
how
objects
align
with
the
world.
Different
software
packages
and
data
formats
adopt
different
up-axis
conventions.
Common
configurations
include
Y-up
(where
the
Y
axis
points
up),
Z-up
(where
the
Z
axis
points
up),
and,
less
frequently,
X-up.
The
choice
of
up-axis
affects
rotation
math,
including
Euler
angles,
rotation
matrices,
and
quaternions,
and
must
be
accounted
for
when
loading,
exchanging,
or
exporting
data.
data
from
systems
with
different
conventions,
algorithms
compute
a
rotation
to
align
the
current
updirection
with
the
target
up
axis,
enabling
correct
orientation
of
models,
cameras,
and
sensors.
Misalignment
of
updirection
across
systems
can
lead
to
inverted
or
tilted
results,
making
conversion
or
reorientation
a
common
preprocessing
step
in
workflows.