tactilityacts
Tactilityacts is a term used in human–computer interaction to describe discrete tactile signals, generated by actuators, that are associated with digital events in a system. Each tactilityact represents a specific tactile pattern, such as a short buzz, a smooth texture scan, or a rising pressure cue, designed to convey information without visual or auditory input. The concept emphasizes standardized mappings between digital events and haptic outputs to improve reliability and user comprehension across devices.
Implementation relies on a tactile controller that translates software events into actuation commands for one or
Applications include virtual reality and gaming, mobile and wearable devices, prosthetic devices and sensory rehabilitation, and
Standardization remains limited; several research groups advocate interoperable libraries and data formats to allow cross-device compatibility,
See also: haptic feedback, haptics, tactile internet, prosthetics.