spelgrafik
Spelgrafik refers to the visual components of video games, including artwork and assets produced for real-time rendering. It covers 2D elements such as sprites and user interfaces, as well as 3D content including models, textures, animations, lighting, and visual effects. The aim is to create a coherent visual language that supports gameplay, storytelling, and immersion across platforms such as PC, consoles, mobile devices, and virtual reality.
Production follows a pipeline from concept art and art direction to asset creation, rigging, animation, shading,
Styles vary widely, from pixel art and sprite-based visuals to photorealism or highly stylized aesthetics. Techniques
Historically, spelgrafik evolved from early 2D sprites to three-dimensional environments, with real-time 3D rendering becoming standard
Quality in spelgrafik shapes player perception, brand identity, and immersion, but is constrained by budgets, hardware