smoothglide
SmoothGlide is a term used to describe a family of motion-smoothing and frame-interpolation techniques used in digital video, animation, and user interface design to reduce stutter and provide fluid transitions. It encompasses methods that estimate motion between consecutive frames and generate intermediate frames to produce smoother motion at lower frame rates or to stabilize rapid camera movement.
In practice, SmoothGlide can be implemented in software players, game engines, or hardware devices. Core components
Applications include video playback for low frame-rate content, virtual reality and augmented reality, and cinematic post-processing.
Critics note that aggressive smoothing can introduce artifacts such as ghosting, smearing, or motion bias, which