skeletonbased
Skeletonbased refers to approaches that rely on a skeletal representation of the human body, typically a set of joints connected by bones, to model pose, motion, or action. In computer vision and biomechanics, skeleton-based methods use joint coordinates rather than raw pixel data, enabling robustness to clothing, lighting, and background variations.
Inputs are often 2D coordinates from monocular video or 3D coordinates from depth sensors or motion capture.
Modeling techniques include temporal methods such as recurrent neural networks and transformers, as well as graph
Applications of skeleton-based methods span action recognition, gesture understanding, sports analysis, rehabilitation monitoring, and human–computer interaction.
Advantages of skeleton-based approaches include efficiency from compact representations and relative invariance to appearance, lighting, and