roundbased
Roundbased refers to a design or game mode in which activity proceeds in discrete rounds rather than continuous time. Each round provides a self-contained window during which players or agents can perform actions, manage resources, or respond to conditions within defined constraints. Rounds repeat until a victory condition, objective, or other ending criterion is reached. The structure emphasizes turn order, action economy, and predictable pacing.
In games, roundbased play is common in combat-focused and competitive modes. Rounds may have fixed time limits
Outside gaming, roundbased concepts appear in simulations and distributed systems that discretize time into steps for
Design considerations for roundbased systems include pacing, balance of actions, resource economy, and fairness among participants.