pontszerkesztés
Pontszerkesztés, often translated as point editing or vertex editing, is a fundamental process in computer graphics and computational geometry. It refers to the modification or manipulation of individual vertices that define geometric shapes such as polygons, curves, and surfaces. In essence, it is the act of directly adjusting the positions, orientations, or other properties of the points that form the building blocks of a digital model.
This technique is widely used in various fields. In 3D modeling and animation, pontszerkesztés allows artists
The process can be performed using specialized software interfaces. Users typically interact with a graphical representation