nooperation
A no-operation, commonly called a no-op or NOP, is an instruction or sequence that does not change the observable state of a running program. It advances the program counter and consumes processor time, but it does not modify registers or memory in a way that affects subsequent computation.
In many instruction sets there is a dedicated NOP instruction; in others a sequence of instructions with
Common uses include padding or timing control, aligning subsequent instructions for performance or branch prediction, and
In higher-level software, the term no-op is used for functions or methods that perform no action. A
Although a NOP does not change program state, it is not completely free of effect: it consumes