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nonJVM

NonJVM is a term used in software development to refer to programming languages, tools, and runtimes that do not run on the Java Virtual Machine. It is often contrasted with JVM-based languages such as Java, Kotlin, Scala, and Groovy, and with environments like GraalVM that extend the JVM. The label is informal and covers a broad range of ecosystems including native-compiled languages, bytecode-based runtimes, and interpreter-based platforms.

Typical characteristics include the compilation model (ahead-of-time, just-in-time, or interpretation), memory management (manual vs garbage-collected), and

Common examples include C and C++ (native binaries), Go (native binaries), Rust (native binaries), Python and Ruby

Usage and considerations: developers choose nonJVM for predictable startup times, smaller footprint, system programming needs, or

performance
profiles.
NonJVM
runtimes
may
compile
to
native
machine
code,
generate
platform-independent
bytecode
for
their
own
VM,
or
execute
within
a
platform
runtime
such
as
a
browser
or
a
system
process.
Interoperability
with
Java
code
can
vary;
some
languages
provide
foreign
function
interfaces
to
native
libraries,
while
others
have
bridging
layers
or
no
direct
integration.
(interpreters),
JavaScript
(Node.js,
browser
engines),
and
Swift
(native).
Web
technologies
often
target
nonJVM
environments
as
well.
Some
languages
can
target
multiple
backends,
including
WebAssembly,
which
further
separates
them
from
the
JVM
ecosystem.
when
native
performance
is
critical.
Portability,
tooling
maturity,
and
ecosystem
size
vary
widely
across
nonJVM
languages.
Interoperation
with
Java
can
be
achieved
in
specialized
contexts
but
is
not
as
universal
as
within
the
JVM
ecosystem.