meshning
Meshning is a term used in computer graphics and computational geometry to describe a method for constructing a unified mesh by fusing multiple input meshes through alignment, fusion, and adaptive remeshing, with emphasis on maintaining consistent topology and element quality.
The term blends the word mesh with a process-oriented suffix and appears mostly in discussions of exploratory
A typical meshning workflow includes several stages: registering input meshes to a common coordinate frame, performing
Variants and methods of meshning vary by application. Surface meshning targets triangulated or polygonal surfaces, while
Applications span computer-aided design, digital fabrication, and finite element analysis, where multiple assets or scans must
Challenges include maintaining manifold topology, preserving sharp features, avoiding non-manifold edges, and managing computational cost. As
See also: meshing, remeshing, mesh processing, polygon mesh, point cloud merging.