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kursorisen

Kursorisen is a term employed in speculative design, human-computer interaction studies, and online design discussions to describe a perceived instability in cursor behavior that goes beyond constant input lag. The word appears to derive from the word kursor (cursor) with a suffix -isen, forming a noun that names a phenomenon rather than a technical specification. In practice, kursorisen refers to moments when the cursor feels as if it lags, hops, or adheres briefly to certain positions despite the user’s continuous movement.

Characteristics include micro-delays, jitter, occasional direction changes, and a sense of the cursor being slightly misaligned

Causes are varied and may involve input polling rates, display refresh timing, graphics processing, and smoothing

Mitigation strategies discussed in design forums include using raw input devices, increasing polling rates and frame

While not widely adopted in formal literature, the concept has appeared in discussions of latency perception

with
the
hand.
It
is
not
merely
slow
movement;
it
is
a
perceptual
irregularity
where
the
cursor
appears
to
resist
or
erratically
respond
to
the
user’s
input,
sometimes
creating
a
sense
of
"stickiness"
or
unexpected
pauses.
or
interpolation
algorithms.
In
some
cases,
kursorisen
emerges
from
a
mismatch
between
raw
input
data
and
the
rendering
pipeline,
especially
when
multiple
filters
or
acceleration
profiles
are
applied.
rates,
minimizing
unnecessary
smoothing,
disabling
mouse
acceleration,
and
ensuring
consistent
end-to-end
latency.
Designers
use
the
term
to
diagnose
perceived
abnormalities
and
to
compare
different
interaction
pipelines.
and
user
experience.
It
is
often
cited
alongside
related
notions
such
as
input
lag,
cursor
jitter,
and
motion-to-photon
delay
in
studies
of
how
humans
perceive
responsiveness
in
interactive
systems.