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intertask

Intertask refers to the set of techniques and mechanisms that enable communication and synchronization between tasks within a multitasking system. It is commonly used in real-time operating systems and embedded software to coordinate work among concurrent tasks, which may run under a single process or across processes depending on the operating system’s architecture.

Intertask communication (ITC) methods include message passing with queues or mailboxes, shared memory coordinated by synchronization

In practice, intertask design addresses patterns such as producer-consumer, request-reply, and publish-subscribe. Real-time operating systems often

Intertask concepts differ from interprocess communication primarily in scope and isolation. In single-address-space systems, intertask communication

primitives
such
as
mutexes
or
semaphores,
and
signaling
mechanisms
like
events
or
signals.
Other
approaches
include
pipes
and
event
flags.
Intertask
coordination
also
encompasses
synchronization
of
execution
order,
data
integrity,
and
timing
constraints,
which
are
critical
in
real-time
and
tightly
coupled
systems.
provide
built-in
primitives
for
intertask
communication
with
varying
guarantees
about
latency,
determinism,
and
priority
handling.
For
example,
message
queues
allow
a
sender
to
place
a
data
item
for
a
receiver,
while
semaphores
control
access
to
shared
resources.
Event
flags
or
signals
enable
one
task
to
notify
others
of
state
changes.
The
choice
of
mechanism
depends
on
factors
such
as
data
size,
timing
requirements,
memory
constraints,
and
whether
tasks
share
memory.
may
resemble
thread-level
synchronization;
in
multi-process
architectures,
ITC
can
involve
separate
IPC
facilities.
Modern
software
design
often
combines
multiple
intertask
mechanisms
to
support
modular,
responsive
systems
such
as
producer-consumer
pipelines
and
event-driven
controllers.