higherdifficulty
Higher difficulty is a designation used in many software systems to describe modes that present greater challenges than the baseline setting. In video games, higher difficulty modifies core parameters such as enemy strength, AI behavior, resource availability, and penalties, with the goal of requiring more skill or strategy from the player. It can be implemented as static levels (easy, normal, hard, expert) or as dynamic difficulty adjustment that responds to player performance.
Common mechanisms include stronger and/or more numerous enemies; smarter or more aggressive AI; reduced player health,
Design considerations: developers balance higher difficulty to maintain fair challenge, avoid artificial roadblocks, and preserve pacing.
Impact and usage: higher difficulty is widely used across genres, including action, RPG, strategy, and puzzle
Examples of terms related to the concept include difficulty curve, balance, and artificial intelligence scaling. Higher