hardsurfaced
Hardsurfaced, or hard-surfaced, is a term used in 3D computer graphics and related fields to describe a design and modeling approach that emphasizes rigid, mechanical shapes with flat or sharply defined edges. The term is often written as hard-surface or hard-surfaced, and it contrasts with soft or organic modeling that seeks to capture natural, flowing forms. In practice, hardsurfaced modeling focuses on precise geometry, crisp silhouettes, and the clear separation of components similar to manufactured parts.
Origins and usage: The concept emerged with polygonal modeling and CAD-style workflows in the late 20th and
Techniques: The workflow typically starts with a polygonal base mesh built from quads or triangles, followed
Software: Popular tools include Blender and Autodesk Maya or 3ds Max for general hard-surface work, ZBrush for
Applications and scope: Hardsurfaced modeling is widely used for vehicles, weapons, robots, machinery, and architectural facades