grafikintensive
Grafikintensive, or graphics-intensive, is a term used in computing to describe software, games, or workloads that demand substantial graphical processing power, typically supplied by a graphics processing unit (GPU) rather than the central processing unit (CPU). In German-language technical writing, grafikintensive is commonly used to distinguish high-visual-load tasks from CPU-bound or I/O-bound processes.
Common examples include modern video games with high-resolution textures and complex shading, real-time 3D modeling and
Performance considerations: grafikintensive workloads place demands on GPU memory bandwidth and compute units; performance is often
Optimization and planning: Users can reduce settings, enable resolution scaling, texture streaming, and upscaling technologies such