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gm2d

gm2d is a term used for several software projects that provide two-dimensional geometry processing and rendering capabilities. In its most widely referenced form, gm2d denotes a lightweight, cross-platform library intended to help developers integrate 2D graphics, geometric algorithms, and visualization into applications. Because the name is used by more than one project, the exact API, backends, and licensing can vary between implementations.

Core features typically include a set of 2D primitives (points, lines, curves, polygons) and a suite of

Implementation notes often describe C++ cores with optional bindings to scripting languages like Python or JavaScript,

Common use cases include lightweight graphical user interfaces, 2D computer-aided design tools, data visualization, and educational

geometric
operations
such
as
intersections,
unions,
offsets,
and
boolean
composition.
Rendering
support
is
commonly
provided
through
one
or
more
backends,
enabling
vector
or
raster
output
and
integration
with
GUI
toolkits.
Many
gm2d
implementations
expose
a
drawing
context
or
scene
graph
with
styling
options
(stroke,
fill,
line
width,
color,
patterns)
and
utilities
for
transformations
(translate,
rotate,
scale,
reflect)
and
clipping.
Some
versions
add
path
operations,
tessellation,
and
support
for
common
curve
types
(Bezier,
B-spline).
and
permissive
licenses
that
facilitate
use
in
both
open-source
and
commercial
software.
The
design
tends
to
emphasize
modularity,
allowing
developers
to
swap
rendering
backends,
customize
geometry
algorithms,
or
extend
with
domain-specific
shapes.
demonstrations
of
geometric
concepts.
Because
gm2d
refers
to
multiple
projects,
it
is
important
to
consult
the
specific
repository
or
documentation
to
understand
the
exact
feature
set,
API
conventions,
and
licensing
terms.