finitedisplacement
FiniteDisplacement is a computational method used in the field of computer graphics and geometric modeling to approximate complex shapes through a series of controlled surface displacements. The technique involves iteratively applying small displacements to a base geometric surface, enabling the creation of detailed deformations, textures, or intricate structures while maintaining computational efficiency.
The concept of finite displacements contrasts with infinitesimal or continuous deformation models by emphasizing discrete, finite
FiniteDisplacement techniques are often employed in conjunction with other modeling tools such as subdivision surfaces, NURBS,
The implementation of finite displacements typically involves defining a displacement map or vector field that specifies
Overall, finite displacement methods offer a practical balance between computational complexity and detail control, making them