eventlimited
Eventlimited is a term used in computing to describe a constraint that caps the number or rate of events that may trigger processing within a given time window. It is commonly applied in event-driven architectures, user interfaces, and data-stream processing to prevent event floods that could exhaust resources or degrade performance.
The concept encompasses several mechanisms: debouncing, which delays handling until activity stops; throttling, which allows at
Common applications include user interface input handling to prevent duplicate actions, API gateways to deter abuse,
Variants of eventlimited strategies are often time-based or count-based. The choice depends on acceptable latency, throughput,
In practice, eventlimited strategies balance responsiveness with resource constraints and are implemented across frameworks and platforms,