emulaatiomallia
Emulaatiomalli refers to a conceptual framework or blueprint used to design and implement emulators. An emulator is a system that replicates the behavior of another system, typically a hardware device or software environment, allowing it to run programs or use data intended for the original system. The emulaatiomalli outlines the key components, functionalities, and interactions necessary for accurate and efficient emulation.
Central to an emulaatiomalli is the precise representation of the target system's architecture. This includes its
Another crucial aspect of the emulaatiomalli is its handling of the timing and synchronization of the emulated
Furthermore, an emulaatiomalli considers the interface between the emulated system and the host system. This includes