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cursorcan

Cursorcan is a fictional cross-platform protocol and library designed to unify the handling of cursor-based input across devices and interfaces. It defines a standard data model for a cursor, including an identifier, position coordinates, motion vectors, and state flags such as hovering, dragging, and selecting. The Cursorcan protocol delivers an event stream that conveys cursor movements, button actions, wheel or touchpad gestures, and region-enter/exit events, enabling consistent behavior in applications and environments.

Origin and scope: The term combines “cursor” with an indication of capability and adaptability. Cursorcan originated

Architecture: Cursorcan comprises three layers. A device layer abstracts hardware sources—from traditional mice to styluses, touch,

Adoption and impact: Prototypes and reference implementations exist in various toolkits, with some adoption in experimental

See also: input devices, cursor API, accessibility, human-computer interaction.

in
a
collaborative
effort
among
UI
engineers
in
the
early
2020s
to
reduce
fragmentation
in
cursor
APIs
and
to
improve
accessibility
for
users
with
alternative
input
devices.
The
project
emphasizes
platform-agnostic
design
and
extensibility
for
future
input
modalities.
eye-tracking,
and
other
controllers.
A
protocol
layer
serializes
cursor
events
in
a
compact
form
(binary
or
JSON)
and
supports
version
negotiation,
session
management,
and
optional
security
features.
An
application
layer
SDKs
consumes
the
events
and
provides
utilities
for
rendering
cursors,
interpreting
intent,
and
building
responsive
interactions.
The
model
supports
multiple
concurrent
cursors
and
context-aware
mappings
that
can
trigger
actions
based
on
region,
state,
or
gesture.
desktop
and
web
projects.
Advocates
argue
cursorcan
reduces
API
fragmentation
and
improves
accessibility,
while
critics
caution
about
potential
performance
considerations
and
the
need
for
broad
consensus
to
achieve
interoperability.