ctxfillRect10
ctxfillRect10 is not a standard API in the HTML5 Canvas specification. Rather, it is a name that may appear in tutorials, examples, or project code as a wrapper around the CanvasRenderingContext2D.fillRect method. In such contexts, ctxfillRect10 typically refers to a small helper function designed to draw a fixed-size rectangle, often 10 by 10 pixels, at a fixed offset, commonly at coordinates like (10, 10). The exact behavior depends on how the function is defined in the source code.
Core concept: fillRect is a method of the canvas 2D rendering context that draws a filled rectangle
Usage considerations: When encountering ctxfillRect10, check the function’s definition to understand what rectangle it draws and
Example concept: A typical implementation might be function ctxfillRect10(ctx) { ctx.fillRect(10, 10, 10, 10); } This would render
See also: fillRect, CanvasRenderingContext2D, drawing on canvas.