componentwhatever
Componentwhatever is a design paradigm for building software systems as assemblies of modular units called components. Each component encapsulates a discrete piece of functionality and communicates with others through well-defined interfaces. The term emphasizes decoupling, composability, and runtime configurability, allowing systems to be assembled, extended, or reconfigured with minimal changes to dependent code.
Components declare provided interfaces (what they offer) and required interfaces (what they need from others). Metadata
Composition and discovery: Components can be wired statically at build time or dynamically at run time. Patterns
Lifecycle: common phases include creation, initialization, configuration, activation, deactivation, and destruction. Lifecycle hooks let components prepare
Standards and practices: to enable interoperability, componentwhatever systems often rely on interface descriptions, versioning (including semantic
Applications and benefits: used in plugin architectures, IDEs, content management systems, and large-scale web applications to
See also: component-based software engineering, plugin architecture, modular programming.