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characterscunning

Characterscunning is a concept used in literary analysis and game design to describe a character's aptitude for strategic thinking, deception, and social manipulation required to achieve goals. It focuses on how a character plans, improvises, judges risk, and exploits others' assumptions rather than brute force or raw knowledge alone.

In narrative analysis, characterscunning explains plot dynamics where plans unfold through clever schemes, misdirection, and negotiations,

In role-playing or video games, characterscunning can be modeled as a stat or trait that influences outcomes

Typical archetypes include the mastermind who orchestrates others' actions, the social engineer who reads people, and

Criticisms include conflating cunning with positive values or misusing it to justify manipulation. In analyses, it's

See also: cunning, social intelligence, Machiavellianism, deception, character development.

often
driving
twists.
It
is
not
the
same
as
general
intelligence,
which
covers
memory
and
problem
solving;
cunning
emphasizes
social
understanding
and
deception,
and
improvisational
skill
under
pressure.
of
schemes,
negotiation,
or
intrigue-related
challenges.
It
may
be
combined
with
charisma,
stealth,
or
perception
to
simulate
how
a
character
navigates
factions,
traps,
and
rival
plans.
the
trickster
who
thrives
on
misdirection.
A
high
characterscunning
value
can
create
dramatic
tension
by
enabling
unexpected
solutions,
but
may
risk
portraying
unethical
behavior
if
not
bounded
by
narrative
ethics.
important
to
distinguish
cunning
as
a
tool
from
the
character's
moral
stance.