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actionsdiscrete

Actionsdiscrete refers to a concept in reinforcement learning and decision-making systems describing environments or problems where the set of possible actions is discrete rather than continuous. In such settings, an agent selects from a finite collection of actions, typically represented by integer indices or one-hot vectors, rather than choosing from a continuous range of values.

Discrete action spaces contrast with continuous action spaces, where actions can take on infinitely many values

Common representations and methods. In practice, actionsdiscrete is implemented with spaces that enumerate possible actions. An

In software libraries, a discrete action space is often implemented as a discrete space or action_space with

within
a
range.
Discrete
actions
are
common
in
grid-based
games,
navigation
tasks
with
a
fixed
set
of
moves
(up,
down,
left,
right),
and
many
control
problems
that
are
naturally
partitioned
into
distinct
options.
The
discrete
nature
simplifies
policy
representation,
as
a
policy
can
output
a
probability
distribution
over
the
finite
actions,
often
via
a
softmax
layer.
agent’s
policy
maps
states
to
a
categorical
distribution
over
actions.
Algorithms
such
as
Q-learning
and
deep
Q-networks
(DQN)
are
well-suited
for
discrete
actions,
as
they
learn
value
estimates
for
each
action
in
a
state.
Policy
gradient
methods
can
also
handle
discrete
actions
by
sampling
from
a
discrete
distribution
rather
than
producing
continuous
control
signals.
Representations
include
integer
action
indices
or
one-hot
encoded
vectors,
with
the
environment
translating
the
chosen
action
into
a
state
transition.
a
finite
number
of
actions.
Examples
include
environments
where
action_space
=
Discrete(n)
in
popular
frameworks.
Challenges
with
actionsdiscrete
include
scaling
to
very
large
action
sets
and
handling
partial
observability,
which
may
require
action
pruning,
hierarchical
policies,
or
alternative
representations.