X3Ds
X3Ds is commonly used to refer to X3D content or to the X3D standard for representing three-dimensional graphics. X3D, or Extensible 3D, is an open, ISO/IEC standard designed to describe three-dimensional scenes in a platform- and hardware-neutral way. It evolved from VRML and is maintained by the Web3D Consortium with ISO/IEC standardization to ensure broad interoperability. The standard defines a scene graph consisting of nodes that specify geometry, appearance, lighting, animation, interaction, and sensor events. Users build scenes by composing node types such as shapes, materials, textures, lights, cameras, animations, and prototypes, and can instantiate reusable definitions via ProtoDeclare and ProtoInstance.
X3D provides different encoding forms. The XML encoding is the most widely used today, while a classic
X3D has seen adoption in education, research, and certain industry sectors, particularly where open standards and