Wwise
Wwise is a cross-platform audio middleware developed by Audiokinetic that enables game developers and audio designers to create, organize, and deploy interactive audio within titles. The system emphasizes a data-driven workflow in which sound events, real-time parameters, and game object references drive audio behavior, reducing the need for bespoke code changes for audio tweaks.
At the core is the Wwise Authoring Tool, used to design sound objects, set up game states
Wwise operates across platforms and hardware, with runtimes for many consoles, PCs, mobile devices, and VR/AR
Licensing is proprietary and structured for different scales of development, with options that include a free
Wwise has been adopted by numerous game studios and is widely used in both AAA and indie