UXML
UXML stands for Unity Extensible Markup Language. It is a declarative UI authoring format used within the Unity game development engine. UXML allows developers to define user interfaces in a structured, XML-based file, separating the layout and structure of UI elements from their behavior and styling. This approach promotes a cleaner separation of concerns, making it easier to manage and iterate on UI designs.
UXML files describe the hierarchy and properties of UI elements, such as buttons, labels, images, and containers.
By using UXML, developers can efficiently build and maintain user interfaces for games and applications. The
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