Statetypes
Statetypes are a formal construct used to describe all possible configurations that a system can occupy at a given time. In modeling and software engineering, a state type S is typically a set whose elements are the state values that encode the relevant aspects of a running system. A state transition defines how the system moves from one state to another, usually via a transition relation T ⊆ S × S or a transition function s' = δ(s, a) that depends on an action a.
In deterministic systems, each state has a unique successor; in nondeterministic systems, multiple possible successors may
Examples of statetypes include a simple traffic light with states {red, yellow, green}, a user session with
In programming and formal methods, statetypes underpin verification, model checking, and design by contract. They help