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Speedup

Speedup is a measure of performance improvement obtained when a system, algorithm, or process is enhanced relative to a baseline. It is commonly defined as S = T1 / Tp, where T1 is the execution time of the reference (baseline) version and Tp is the execution time of the improved version. A higher speedup indicates greater performance gain. Speedup can apply to hardware upgrades, software optimizations, or changes in problem size or workload.

In parallel computing, speedup describes how the execution time changes when a task is distributed across multiple

Amdahl's law provides a bound on achievable speedup given a non-parallelizable portion of a task. If a

Gustafson's law offers an alternative perspective, arguing that with larger problem sizes, the parallel portion can

Applications of speedup analysis include performance engineering, benchmarking, and guiding decisions about hardware upgrades or parallelization

processing
elements.
If
a
task
on
p
processors
yields
Tp
and
the
baseline
time
is
T1,
the
speedup
is
S(p)
=
T1
/
Tp.
Ideal,
linear
speedup
occurs
when
S(p)
equals
p,
but
real
systems
often
fall
short
due
to
overhead,
synchronization,
and
non-parallelizable
work.
fraction
f
of
the
task
can
be
parallelized,
the
maximum
speedup
with
p
processors
is
S(p)
=
1
/
((1
-
f)
+
f/p).
As
p
grows,
the
speedup
approaches
1/(1
-
f),
highlighting
how
the
serial
portion
limits
improvement
regardless
of
additional
processors.
dominate
and
scalable
speedup
can
improve
roughly
linearly
with
p
under
certain
conditions.
Practical
speedups
are
influenced
by
factors
such
as
memory
bandwidth,
communication
overhead,
load
balancing,
and
algorithmic
changes.
strategies.