REPL
REPL stands for Read-Eval-Print Loop. It refers to an interactive programming environment in which the user inputs expressions, the environment reads them, evaluates them using the language’s interpreter or compiler, prints the result, and repeats the cycle. REPLs provide immediate feedback and are commonly used for experimentation, debugging, and learning, especially for dynamic languages.
Operation: The loop begins by reading input as a line or block of code. The language runtime
History and usage: REPLs originated in Lisp systems in the 1960s, and later became standard in Scheme,
Characteristics and variants: Some REPLs are built into language runtimes (interpreter-based) and others are standalone tools.
Limitations: REPLs expose a live, stateful environment; results may depend on previous definitions, which can hinder