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OOC

Out of character, abbreviated as OOC, is a term used in role-playing contexts to denote remarks that are not part of a character’s in-world persona or the fictional setting. OOC is common in tabletop and online role-playing games, text-based forums, chat rooms, and live-action role-playing communities. It helps participants separate real-world information, decisions, or boundaries from in-game actions and dialogue.

In practice, OOC comments are typically marked to distinguish them from in-character (IC) content. Common conventions

Etiquette and guidelines emphasize clear boundaries and respect. OOC should be used to discuss logistics, safety,

Related terms include IC (in character) and meta-gaming, which refers to using real-world knowledge to influence

include
prefixes
such
as
“OOC:,”
brackets
or
parentheses,
or
dedicated
chat
channels.
Examples
include
asking
for
rule
clarifications,
requesting
a
pause
to
resolve
a
rule
dispute,
noting
availability,
or
stating
safety
boundaries.
Some
groups
also
use
OOC
for
meta-game
concerns,
though
many
aim
to
minimize
metagaming
by
reserving
such
notes
for
separate
channels
or
times.
or
administration
issues
rather
than
to
steer
the
fictional
narrative
or
override
character
decisions
without
consent.
Keep
OOC
comments
concise
and
relevant
to
the
session,
avoid
disrupting
immersion,
and
be
mindful
of
players
who
may
be
uncomfortable
with
certain
topics.
In
many
communities,
players
are
encouraged
to
obtain
consent
about
sensitive
subjects
and
to
use
safety
tools
or
lines
and
veils
when
appropriate.
in-game
actions.
OOC
remains
a
practical
tool
for
communication
and
safety
within
role-playing
environments.