Nonmockable
Nonmockable is a term used in software development, particularly in the context of unit testing and testability. It describes a piece of code or a dependency that is difficult or impossible to replace with a mock object during testing. Mock objects are simulated versions of real dependencies that allow developers to isolate the code being tested and control its behavior.
When a class or function is nonmockable, it poses challenges for writing effective unit tests. This difficulty
The consequences of nonmockable code include increased difficulty in achieving thorough test coverage, potentially leading to
Developers often strive to write "mockable" code by adhering to principles like dependency injection, using interfaces