MöllerTrumbore
MöllerTrumbore is a software library designed for the efficient computation of the Möller–Trumbore intersection algorithm. This algorithm is widely used in computer graphics and computational geometry for determining the intersection of a ray with a triangle in three-dimensional space. The MöllerTrumbore library provides an optimized implementation of this algorithm, which is crucial for applications such as ray tracing, collision detection, and real-time rendering.
The library is known for its high performance and accuracy, making it suitable for both research and
One of the key features of the MöllerTrumbore library is its ability to handle edge cases and
The MöllerTrumbore library has been widely adopted in the computer graphics community and is often referenced