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Image

An image is a visual representation that can be perceived by the eye. In common usage, it refers to a two-dimensional depiction produced by recording light on a surface or by rendering digital data into a grid of picture elements. Images range from photographs and drawings to diagrams and synthetic renders, and they may be static or moving.

Images can be categorized by how they are stored and rendered. Raster images use a grid of

Digital images are saved in various formats. Raster formats include JPEG (lossy), PNG (lossless), GIF (indexed

Image creation and capture occur with cameras, scanners, drawing and painting software, or 3D rendering engines.

Images play a central role in communication, art, science, and technology, serving as documentation, illustration, and

pixels,
each
with
a
color
value,
which
enables
rich
detail
but
can
lose
quality
when
scaled.
Vector
images
describe
shapes
and
colors
with
mathematical
formulas
and
remain
crisp
at
any
size.
Color
images
use
color
models
such
as
RGB
for
displays
or
CMYK
for
print;
grayscale
images
use
a
single
intensity
channel.
color,
limited
animation),
and
TIFF
(flexible
lossless
or
lossy).
Vector
formats
include
SVG,
EPS,
and
PDF.
Modern
formats
like
WebP
and
HEIF
aim
to
combine
compression
efficiency
with
quality.
Some
formats
support
metadata
and
color
management.
Image
processing
involves
editing,
filtering,
compression,
and
analysis,
often
using
algorithms
for
demosaicing,
resampling,
deconvolution,
or
enhancement.
Resolution,
color
depth,
and
sampling
rate
affect
quality
and
file
size;
higher
resolution
and
color
depth
yield
larger
files.
input
for
computer
vision
and
machine
learning
systems.
They
are
interpreted
contextually
and
culturally,
and
their
authenticity
and
provenance
can
be
important
considerations.