Hybridirenderöinnin
Hybridirenderöinnin, often translated as hybrid rendering, is a computer graphics technique that combines different rendering approaches to achieve a desired visual output. It leverages the strengths of various methods, such as rasterization and ray tracing, to optimize performance and visual quality. Rasterization is known for its speed in rendering geometric primitives, while ray tracing excels at producing realistic lighting effects like reflections and refractions.
The core idea behind hybrid rendering is to use rasterization for most of the scene and then
This technique allows developers to achieve a higher level of visual fidelity than pure rasterization without