Highattack
Highattack is a term used in gaming and game design to describe a configuration, stat, or build that prioritizes offensive power. It is typically applied to role-playing games, strategy games, and other systems where characters or units have adjustable attributes. The concept is not a standardized term across all titles, but it is commonly understood within communities as an emphasis on increasing damage output.
In practice, a Highattack setup aims to maximize attack-related metrics such as base attack damage, attack speed,
Designers use related concepts to offer players options: alternative presets like Highdefense or Balanced, and system
Common trade-offs of Highattack builds include reduced survivability, greater reliance on momentary burst damage, and potential
See also: attack power, critical hit rate, attack speed, glass cannon, damage calculation.