HDRRendering
HDRRendering, often written as HDR Rendering, is a computer graphics technique for producing images with a wider range of luminance than standard dynamic range rendering. By preserving detail in both bright highlights and dark shadows, HDRRendering enables more realistic lighting, color, and contrast in scenes that would lose detail with conventional SDR pipelines.
Most HDRRendering pipelines render in a high dynamic range color space using floating point buffers, performing
Color management and encoding are integral to HDRRendering. This includes work with linear RGB spaces, gamma-corrected
Applications of HDRRendering span real-time graphics, such as video games and virtual reality, as well as offline