GrafiksAPIs
GrafiksAPIs is a modular, open-source graphics API framework designed to provide a unified interface for rendering tasks across major backends. It targets cross-platform applications, enabling developers to write rendering code that can run on Vulkan, DirectX, Metal, and OpenGL without significant backend changes. The framework covers 2D and 3D rendering, texture and buffer management, shader compilation, and compute operations, supporting real-time graphics and simulation workloads.
At its core, GrafiksAPIs defines a stable set of objects such as Device, SwapChain, CommandBuffer, Pipeline,
GrafiksAPIs ships with idiomatic bindings for C++, Python, JavaScript, and Rust, facilitating use from game engines,
GrafiksAPIs originated in the open-source graphics community in the early 2020s as an effort to reduce API
GrafiksAPIs is licensed under the MIT License and hosted on a public repository with an open governance