GMa1e2c2
GMa1e2c2 is a fictional, modular software framework designed to study the interaction between generative models and game-like environments. Presented as a generic reference architecture, it defines a set of interchangeable components that can be composed to run experiments on agent behavior, content generation, and evaluation protocols. The name GMa1e2c2 is an acronym-style label intended to convey structure rather than a specific product; in discussions it is typically read as “GM a-one e-two c-two” and used to illustrate versioned module design.
The architecture comprises four primary layers: a runtime engine that executes experiments; a component registry that
Usage and reception: In fictional or educational contexts, GMa1e2c2 is employed to demonstrate best practices for
See also: Reinforcement learning, Genetic algorithms, Procedural content generation, Agent-based modeling.